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Pichu

Pichu imitates the motion of the upperleft character in each list

Pichu is excellent at being imitated but horrible at imitating others. This mouse may be the top freezing character. But we can enjoy how imitating Pichu walks/runs with extremetly short steps

No character imitated by Pichu without freeze

Mariomatch: impossible
(safe) B specials, items
air movement*frz* falling forward/backward
A attacks*frz* neutral aerial, falling back aerial
B specials*frz* falling after stick-tilt up special
Z grabs*frz* forward/back throws
L/R dodges*frz* sidestep dodge
Dr. Mariomatch: difficult
(safe) air movement, B specials, items
A attacks*frz* forward/down tilts, down smash, neutral/back/up/down aerials, floor, edge (= attacks with foot)
Z grabs*frz* forward/back throws
L/R dodges*frz* sidestep dodge
Luigimatch: impossible
(safe) B specials, items
air movement*frz* falling forward/backward
A attacks*frz* neutral aerial, falling after forward/back aerials
Z grabs*frz* forward/back throws
L/R dodges*frz* sidestep dodge
Bowsermatch: difficult
(safe) air movement
A attacks*frz* forward smash, forward aerial
B specials*frz* aerial side special
Z grabs*frz* forward/back throws
L/R dodges*frz* sidestep dodge
items*frz* grabbing items
Peachmatch: impossible
 
air movement*frz* falling forward/backward
A attacks*frz* neutral, etc.
B specials*frz* ground side special, etc.
Z grabs*frz* pummel, forward/back/up throws
L/R dodges*frz* sidestep dodge
items*frz* grabbing items
Yoshimatch: difficult
(safe) air movement, items
A attacks*frz* forward smash
B specials*frz* neutral special
Z grabs*frz* grab
L/R dodges*frz* sidestep dodge
Donkey Kongmatch: impossible
(safe) B specials
air movement*frz* falling forward/backward
A attacks*frz* up tilt, forward smash, etc.
Z grabs*frz* forward/back throws
L/R dodges*frz* sidestep dodge
items*frz* grabbing items
Captain Falconmatch: difficult
(safe) A attacks, Z grabs
air movement*frz* falling forward/backward
B specials*frz* neutral/side specials
L/R dodges*frz* sidestep dodge
items*frz* grabbing items
Ganondorfmatch: so so
(safe) air movement, Z grabs
A attacks*frz* up tilt
B specials*frz* aerial side special
L/R dodges*frz* sidestep dodge
items*frz* grabbing items
Foxmatch: so so
(safe) air movement, B specials, items
A attacks*frz* floor
Z grabs*frz* pummel
L/R dodges*frz* sidestep dodge
Falcomatch: difficult
(safe) A attacks, B specials, Z grabs, items
air movement*frz* falling forward/backward
L/R dodges*frz* sidestep dodge
Nessmatch: difficult
(safe) A attacks, B specials, Z grabs, items
air movement*frz* falling forward/backward
L/R dodges*frz* sidestep dodge
Ice Climbersmatch: impossible (motion pause; stick flick to turn)
(safe) (A attacks, B specials, Z grabs), items
air movement*frz* falling forward/backward
A attacks(no motion) all attacks *freeze when falling after forward/back aerials*
B specials(no motion) all specials *freeze when falling after aerial side special*
Z grabs(no motion) grab
L/R dodges*frz* sidestep dodge
Kirbymatch: impossible
(safe) air movement, L/R dodges, items
A attacks*frz* forward tilt, forward/up/down smashes
B specials*frz* ground up special
Z grabs*frz* forward/back/up throws
Samusmatch: impossible
(safe) Z grabs, items
air movement*frz* falling forward/backward
A attacks*frz* down tilt, forward/up smashes, forward/down aerials
B specials*frz* ground up special
L/R dodges*frz* sidestep dodge
Zeldamatch: impossible
(safe) air movement, items
A attacks*frz* forward tilt, etc.
B specials*frz* ground neutral special, etc.
Z grabs*frz* grabbing opponents
L/R dodges*frz* sidestep dodge
Sheikmatch: difficult
(safe) B specials, Z grabs, items
air movement*frz* falling forward/backward
A attacks*frz* falling after forward aerial
L/R dodges*frz* sidestep dodge
Linkmatch: impossible
(safe) (Z grabs), items
air movement*frz* falling forward/backward
A attacks*frz* neutral, etc.
B specials*frz* aerial up special
Z grabs(impossible to grab opponents?)
L/R dodges*frz* sidestep dodge
Young Linkmatch: impossible
 
air movement*frz* falling forward/backward
A attacks*frz* neutral, etc.
B specials*frz* aerial neutral special, etc.
Z grabs*frz* grab
L/R dodges*frz* sidestep dodge
items*frz* grabbing items
Pikachumatch: impossible
(safe) B specials, items
air movement*frz* falling forward/backward
A attacks*frz* up/down tilts, up smash, up aerial
B specials*frz* falling after stick-tilt up special (beware of falling after side special)
Z grabs*frz* back/up throws
L/R dodges*frz* sidestep dodge
Jigglypuffmatch: so so
(safe) except A attacks
A attacks*frz* up tilt, up/down smashes, forward/back aerials
Mewtwomatch: difficult
(safe) B specials, Z grabs, items
air movement*frz* falling forward/backward
A attacks*frz* falling after forward aerial
L/R dodges*frz* sidestep dodge
Mr. Game & Watchmatch: difficult
(safe) A attacks, B specials, items
air movement*frz* falling forward/backward
Z grabs*frz* forward/back/up/down throws
L/R dodges*frz* sidestep dodge
Marthmatch: impossible
(safe) Z grabs, items
air movement*frz* falling forward/backward
A attacks*frz* neutral, etc.
B specials*frz* ground neutral special, etc.
L/R dodges*frz* sidestep dodge
Roymatch: impossible
(safe) Z grabs, items
air movement*frz* falling forward/backward
A attacks*frz* neutral, etc.
B specials*frz* ground neutral special, etc.
L/R dodges*frz* sidestep dodge